|
1. Introduction |
2. Disassembly |
3. Behavior Generation |
4. Simple Combinational Example |
5. Glitcher Example |
6. Behavioral Optimization |
7. Addaccu Example |
8. Shifter Example |
9. Retrieving ROM Content |
Chapter 5 Subsections
|
5. Glitcher Example |
5. 1. Glitcher Directory |
5. 2. Glitcher Design |
5. 3. Normal Operating |
5. 4. Zero-delay Model |
5. 5. With-delay Model |