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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#ifndef _SVDORECT_HXX
#define _SVDORECT_HXX

#ifndef _SVDOTEXT_HXX
#include <bf_svx/svdotext.hxx>
#endif
namespace binfilter {

//************************************************************
//   Vorausdeklarationen
//************************************************************

class XPolygon;

//************************************************************
//   Hilfsklasse SdrRectObjGeoData
//************************************************************

class SdrRectObjGeoData : public SdrTextObjGeoData
{
public:
	long						nEckRad; // Eckenradius -> Undo soll dann auch mal ueber Items ...
};

//************************************************************
//   SdrRectObj
//
// Rechteck-Objekte (Rechteck,Kreis,...)
//
//************************************************************

class SdrRectObj : public SdrTextObj
{
	friend class				SdrTextObj; // wg SetXPolyDirty bei GrowAdjust

protected:
	XPolygon*					pXPoly;
	FASTBOOL					bXPolyIsLine;  // TRUE: pXPoly muss als PolyLine angesehen werden.

protected:
	// Liefert TRUE, wenn das Painten ein XPolygon erfordert.
	FASTBOOL PaintNeedsXPoly(long nEckRad) const;

protected:
	XPolygon ImpCalcXPoly(const Rectangle& rRect1, long nRad1, FASTBOOL bContour=FALSE) const;
	SdrObject* ImpCheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer, FASTBOOL bForceFilled, FASTBOOL bForceTol=FALSE) const;

	//void PaintIt(ExtOutputDevice& rOut, _BOOL bDown) const;
	void SetXPolyDirty();

	// RecalcXPoly sollte ueberladen werden. Dabei muss dann eine XPolygon
	// Instanz generiert (new) und an pXPoly zugewiesen werden.
	virtual void RecalcXPoly();
	const XPolygon& GetXPoly() const;
	virtual SdrObjGeoData* NewGeoData() const;
	virtual void           SaveGeoData(SdrObjGeoData& rGeo) const;
	virtual void           RestGeoData(const SdrObjGeoData& rGeo);

public:
	TYPEINFO();
	// Der Eckenradius-Parameter fliegt irgendwann raus. Der Eckenradius
	// ist dann (spaeter) ueber SfxItems einzustellen (SetAttributes()).
	// Konstruktion eines Rechteck-Zeichenobjekts

	SdrRectObj();
	SdrRectObj(const Rectangle& rRect);

	// Konstruktion eines Textrahmens
	SdrRectObj(SdrObjKind eNewTextKind);
	SdrRectObj(SdrObjKind eNewTextKind, const Rectangle& rRect);
	virtual ~SdrRectObj();

	virtual UINT16 GetObjIdentifier() const;
	virtual void RecalcBoundRect();
	virtual void TakeUnrotatedSnapRect(Rectangle& rRect) const;
	virtual FASTBOOL Paint(ExtOutputDevice& rOut, const SdrPaintInfoRec& rInfoRec) const;
	virtual SdrObject* CheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer) const;


	virtual void operator=(const SdrObject& rObj);
	virtual void RecalcSnapRect();
	virtual void NbcSetSnapRect(const Rectangle& rRect);
	virtual void NbcSetLogicRect(const Rectangle& rRect);
	virtual void TakeXorPoly(XPolyPolygon& rPoly, FASTBOOL bDetail) const;
	virtual void TakeContour(XPolyPolygon& rPoly) const;



	virtual Pointer GetCreatePointer() const;

	virtual void NbcMove(const Size& rSiz);
	virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
	virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
	virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);


	virtual SdrGluePoint GetVertexGluePoint(USHORT nNum) const;


	virtual void WriteData(SvStream& rOut) const;
	virtual void ReadData(const SdrObjIOHeader& rHead, SvStream& rIn);

	virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType, const SfxHint& rHint, const TypeId& rHintType);

	// private support routines for ItemSet access. NULL pointer means clear item.
	virtual void ItemSetChanged(const SfxItemSet& rSet);

	virtual void NbcSetStyleSheet(SfxStyleSheet* pNewStyleSheet, FASTBOOL bDontRemoveHardAttr);
};

}//end of namespace binfilter
#endif //_SVDORECT_HXX

