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#ifndef _BMPWIN_HXX
#define _BMPWIN_HXX

#ifndef _GRAPH_HXX //autogen
#include <vcl/graph.hxx>
#endif
#ifndef _WINDOW_HXX //autogen
#include <vcl/window.hxx>
#endif
namespace binfilter {


/*--------------------------------------------------------------------
	Beschreibung:	Extended Page fuer Grafiken
 --------------------------------------------------------------------*/

class BmpWindow : public Window
{
	void Paint(const Rectangle& rRect);
	Graphic	aGraphic;
	Bitmap 	aBmp;
	BOOL  	bHorz : 1;
	BOOL  	bVert : 1;
	BOOL 	bGraphic : 1;
	BOOL  	bLeftAlign : 1;

public:
	BmpWindow(Window* pPar, USHORT nId,
				const Graphic& rGraphic, const Bitmap& rBmp);
	BmpWindow(Window* pParent, const ResId rResId) :
		Window(pParent, rResId), bLeftAlign(TRUE),
		bHorz(FALSE), bVert(FALSE),bGraphic(FALSE){}
	~BmpWindow();
	void MirrorVert(BOOL bMirror) { bVert = bMirror; Invalidate(); }
	void MirrorHorz(BOOL bMirror) { bHorz = bMirror; Invalidate(); }
    void SetGraphic(const Graphic& rGrf);

};

} //namespace binfilter
#endif
