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#ifndef _FMTHBSH_HXX
#define _FMTHBSH_HXX


#ifndef _SFXPOOLITEM_HXX //autogen
#include <bf_svtools/poolitem.hxx>
#endif
namespace binfilter {

// ATT_SOFTHYPH ******************************
// Attribut fuer benutzerdefinierte Trennstellen.

class SwFmtSoftHyph : public SfxPoolItem
{
public:
	SwFmtSoftHyph();

	// "pure virtual Methoden" vom SfxPoolItem
	virtual int operator==( const SfxPoolItem& ) const{DBG_BF_ASSERT(0, "STRIP"); return 0;}; //STRIP001 	virtual int             operator==( const SfxPoolItem& ) const;
	virtual SfxPoolItem*	Clone( SfxItemPool* pPool = 0 ) const{DBG_BF_ASSERT(0, "STRIP");return NULL; }; //STRIP001 	virtual SfxPoolItem*	Clone( SfxItemPool* pPool = 0 ) const;
	virtual SfxPoolItem*	Create(SvStream &, USHORT nVer) const;
	virtual SvStream&		Store(SvStream &, USHORT nIVer) const;

	inline SwFmtSoftHyph& operator=(const SwFmtSoftHyph& rSH) {
			return *this;
		}
};

// ATT_HARDBLANK ******************************
// Attribut fuer geschuetzte Leerzeichen.

class SwFmtHardBlank : public SfxPoolItem
{
	sal_Unicode cChar;
public:
	SwFmtHardBlank( sal_Unicode cCh, BOOL bCheck = TRUE );

	// "pure virtual Methoden" vom SfxPoolItem
	virtual int             operator==( const SfxPoolItem& ) const{DBG_BF_ASSERT(0, "STRIP"); return 0;}; //STRIP001 	virtual int             operator==( const SfxPoolItem& ) const;
	virtual SfxPoolItem*	Clone( SfxItemPool* pPool = 0 ) const{DBG_BF_ASSERT(0, "STRIP"); return NULL;}; //STRIP001 	virtual SfxPoolItem*	Clone( SfxItemPool* pPool = 0 ) const;
	virtual SfxPoolItem*	Create(SvStream &, USHORT nVer) const;
	virtual SvStream&		Store(SvStream &, USHORT nIVer) const;

	virtual USHORT			 GetVersion( USHORT nFFVer ) const;

	inline sal_Unicode GetChar() const { return cChar; }
	inline SwFmtHardBlank& operator=(const SwFmtHardBlank& rHB)
	{ cChar = rHB.GetChar(); return *this; }
};


} //namespace binfilter
#endif

