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#ifndef _TABCOL_HXX
#define _TABCOL_HXX

#ifndef _SVSTDARR_HXX
#define _SVSTDARR_LONGS
#define _SVSTDARR_BOOLS
#include <bf_svtools/svstdarr.hxx>
#endif
namespace binfilter {

class SwTabCols : public SvLongs
{
	long nLeftMin,		//Linker aeusserer Rand (Bezugspunkt) in
						//Dokumentkordinaten.
						//Alle anderen Werte relativ zu diesem Punkt!
			nLeft,		//Linker Rand der Tabelle.
		   nRight,		//Rechter Rand der Tabelle.
		   nRightMax;	//Maximaler rechter Rand der Tabelle.



	SvBools aHidden;	//Fuer jeden Eintrag ein Flag, Hidden oder nicht.
						//Wenn das Flag Hidden TRUE ist liegt der Spalten-
						//trenner nicht in der aktuellen Zeile; er muss
						//mit gepflegt werden, darf aber nicht angezeigt
						//werden.

public:
		SwTabCols( USHORT nSize = 0 ){DBG_BF_ASSERT(0, "STRIP");} ;//STRIP001 	SwTabCols( USHORT nSize = 0 );
		SwTabCols( const SwTabCols& ){DBG_BF_ASSERT(0, "STRIP");} ;//STRIP001 	SwTabCols( const SwTabCols& );

	BOOL IsHidden( USHORT nPos ) const 		   { return aHidden[nPos]; }
	void SetHidden( USHORT nPos, BOOL bValue ) { aHidden[nPos] = bValue; }
	inline void InsertHidden( USHORT nPos, BOOL bValue );
	inline void DeleteHidden( USHORT nPos, USHORT nAnz = 1 );

	//fuer den CopyCTor
	const SvBools& GetHidden() const { return aHidden; }

	long GetLeftMin() const { return nLeftMin; }
	long GetLeft()	const { return nLeft;	 }
	long GetRight()	const { return nRight;	 }
	long GetRightMax()const { return nRightMax;}

	void SetLeftMin ( long nNew )	{ nLeftMin = nNew; }
	void SetLeft	( long nNew )	{ nLeft = nNew;	   }
	void SetRight	( long nNew )	{ nRight = nNew;   }
	void SetRightMax( long nNew )	{ nRightMax = nNew;}
};

inline void SwTabCols::InsertHidden( USHORT nPos, BOOL bValue )
{
	aHidden.Insert( bValue, nPos );
}
inline void SwTabCols::DeleteHidden( USHORT nPos, USHORT nAnz )
{
	aHidden.Remove( nPos, nAnz );
}

} //namespace binfilter
#endif	//_TABCOL_HXX
