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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#ifndef _GEN_HXX //autogen
#include <tools/gen.hxx>
#endif
class Graphic; 
class SvStream; 
class Bitmap; 
class OutputDevice; 
namespace binfilter {


class RGBQuad;
class BmpFileHd;
class BmpInfoHd;
struct WmfFileHd;
class BmpFileHd;


class SwW4WGraf
{
	Point      aVectPos;          // W4W-Vector: aktuelle Position MoveTo/LineTo
	SvStream&  rInp;            // aus diesem Stream lesen
	Graphic*   pGraph;
	Bitmap*    pBmp;
	RGBQuad*   pPal;
	BmpFileHd* pBmpHead;
	BmpInfoHd* pBmpInfo;
	USHORT     nPalColors;
	USHORT 	   nVectMinX;
	USHORT 	   nVectMaxX;
	USHORT 	   nVectMinY;
	USHORT 	   nVectMaxY;
//	Size       aVectSiz;          // Maximale Ausdehnung der W4W-Vectorgrafik (wird von ReadHexPoint() gesezt)

	short      nStat;             // 1 = File-Grafik, 2 = Mem-Grafik
	BYTE       nError;

	void   ReadHexPoint(Point& aPnt);
	int    GetNextRecord();
	int    GetNextVectRec(OutputDevice& rOut);
	short  GetHexByte();
	USHORT GetHexUShort();
	ULONG  GetHexULong();
	long   GetVarSize();
	short  ReadPalette( long nVarSize );
	short  DefaultPalette( USHORT nColors );
	short  ReadBitmap( long nVarSize );
	void   SkipBytes( register long nBytes );

	ULONG ReadWmfHeader( WmfFileHd& rHd );
	short ReadW4WGrafBMap( long nTyp, long nWidth, long nHeight );
	short ReadW4WGrafVect( long nTyp, long nWidth, long nHeight );
	short ReadGrafFile( long nTyp, long nWidth, long nHeight );

	BOOL  CheckW4WVector();       // enth„lt die W4W-Grafik Vektordaten ? (Joe)

	sal_Char ReadChar() 	{ sal_Char c = 0; rInp.Read( &c, 1 ); return c; }

public:
	SwW4WGraf( SvStream& rIstream );
	~SwW4WGraf();
	short Read( long nGrafPDSType, long nGrWidthTw, long nGrHeightTw );
	Graphic* GetGraphic() const { return pGraph; };
};

} //namespace binfilter
