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 *
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *
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#ifndef _SBX_SBXOBJECT_HXX
#define _SBX_SBXOBJECT_HXX

#ifndef _SFXLSTNER_HXX
#include <bf_svtools/lstner.hxx>
#endif

#ifndef _SBXVAR_HXX
#include "sbxvar.hxx"
#endif

///////////////////////////////////////////////////////////////////////////

class SvDispatch;

namespace binfilter {

class SbxProperty;
class SbxObjectImpl;

class SbxObject : public SbxVariable, public SfxListener
{
	SbxObjectImpl* mpSbxObjectImpl;	// Impl data

	SbxArray* FindVar( SbxVariable*, USHORT& );
protected:
	SbxArrayRef  pMethods;			// Methoden
	SbxArrayRef  pProps;			// Properties
	SbxArrayRef  pObjs;				// Objekte
	SbxProperty* pDfltProp;			// Default-Property
	String       aClassName;        // Klassenname
	String       aDfltPropName;
	virtual BOOL LoadData( SvStream&, USHORT );
	virtual BOOL StoreData( SvStream& ) const;
	virtual ~SbxObject();
	virtual void SFX_NOTIFY( SfxBroadcaster& rBC, const TypeId& rBCType,
							 const SfxHint& rHint, const TypeId& rHintType );
public:
	SBX_DECL_PERSIST_NODATA(SBXCR_SBX,SBXID_OBJECT,1);
	TYPEINFO();
	SbxObject( const String& rClassname );
	SbxObject( const SbxObject& );
	SbxObject& operator=( const SbxObject& );
	virtual SbxDataType GetType() const;
	virtual SbxClassType GetClass() const;
	virtual void Clear();

	virtual BOOL  IsClass( const String& ) const;
	const String& GetClassName() const { return aClassName; }
	void		  SetClassName( const String &rNew ) { aClassName = rNew; }
	// Default-Property
	SbxProperty* GetDfltProperty();
	// Suchen eines Elements
	virtual SbxVariable* FindUserData( UINT32 nUserData );
	virtual SbxVariable* Find( const String&, SbxClassType );
	SbxVariable* FindQualified( const String&, SbxClassType );
	// Quick-Call-Interface fuer Methoden
	virtual BOOL Call( const String&, SbxArray* = NULL );
	// Execution von DDE-Kommandos
	SbxVariable* Execute( const String& );
	// Elemente verwalten
	virtual BOOL GetAll( SbxClassType ) { return TRUE; }
	SbxVariable* Make( const String&, SbxClassType, SbxDataType );
	virtual SbxObject* MakeObject( const String&, const String& );
	virtual void Insert( SbxVariable* );
	// AB 23.4.1997, Optimierung, Einfuegen ohne Ueberpruefung auf doppelte
	// Eintraege und ohne Broadcasts, wird nur in SO2/auto.cxx genutzt
	void QuickInsert( SbxVariable* );
	virtual void Remove( const String&, SbxClassType );
	virtual void Remove( SbxVariable* );

	// Makro-Recording
	virtual String GenerateSource( const String &rLinePrefix,
								   const SbxObject *pRelativeTo );
	// Direktzugriff auf die Arrays
	SbxArray* GetMethods()		{ return pMethods;	}
	SbxArray* GetProperties()	{ return pProps; 	}
	SbxArray* GetObjects()		{ return pObjs; 	}
	// Hooks
	virtual SvDispatch* GetSvDispatch();
	// Debugging
	void Dump( SvStream&, BOOL bDumpAll=FALSE );
};

#ifndef __SBX_SBXOBJECTREF_HXX

#ifndef SBX_OBJECT_DECL_DEFINED
#define SBX_OBJECT_DECL_DEFINED
SV_DECL_REF(SbxObject)
#endif
SV_IMPL_REF(SbxObject)

#endif /* __SBX_SBXOBJECTREF_HXX */

}

#endif /* _SBX_SBXOBJECT_HXX */
