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#ifndef _GOODIES_IMAPPOLY_HXX
#define _GOODIES_IMAPPOLY_HXX

#ifndef INCLUDED_SVTDLLAPI_H
#include "bf_svtools/svtdllapi.h"
#endif

#ifndef _GOODIES_IMAPOBJ_HXX
#include <bf_svtools/imapobj.hxx>
#endif

#ifndef _TL_POLY_HXX
#include <tools/poly.hxx>
#endif

class Fraction;

namespace binfilter
{

/******************************************************************************
|*
|*
|*
\******************************************************************************/

class  IMapPolygonObject : public IMapObject
{
	Polygon				aPoly;
	Rectangle			aEllipse;
	BOOL				bEllipse;

	void				ImpConstruct( const Polygon& rPoly, BOOL bPixel );

protected:

	// Binaer-Im-/Export
	virtual void		WriteIMapObject( SvStream& rOStm ) const;
	virtual void		ReadIMapObject(  SvStream& rIStm );

	BOOL				ReadPreProLine( SvStream& rIStm, String& rStr );

public:
						IMapPolygonObject() {};
						IMapPolygonObject( const Polygon& rPoly,
										   const String& rURL,
										   const String& rAltText,
										   const String& rDesc,
										   const String& rTarget,
										   const String& rName,
										   BOOL bActive = TRUE,
										   BOOL bPixelCoords = TRUE );
	virtual				~IMapPolygonObject() {};

	virtual UINT16		GetType() const;
	virtual BOOL		IsHit( const Point& rPoint ) const;

	Polygon				GetPolygon( BOOL bPixelCoords = TRUE ) const;

	// liefert das BoundRect des Polygon-Objektes in 1/100mm
	virtual Rectangle	GetBoundRect() const { 	return aPoly.GetBoundRect(); }

	BOOL				HasExtraEllipse() const { return bEllipse; }
	const Rectangle&	GetExtraEllipse() const { return aEllipse; }

	void				Scale( const Fraction& rFractX, const Fraction& rFracY );

    using IMapObject::IsEqual;
	BOOL				IsEqual( const IMapPolygonObject& rEqObj );
};

}

#endif
