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#ifndef _E3D_POLYSC3D_HXX
#define _E3D_POLYSC3D_HXX

#ifndef _SVDPAGE_HXX
#include <bf_svx/svdpage.hxx>
#endif

#ifndef _E3D_SCENE3D_HXX
#include <bf_svx/scene3d.hxx>
#endif

#ifndef _B3D_HMATRIX_HXX
#include <bf_goodies/hmatrix.hxx>
#endif
namespace binfilter {

/*************************************************************************
|*
|* 3D-Szene mit Darstellung durch 2D-Polygone
|*
\************************************************************************/

class E3dPolyScene : public E3dScene
{
public:
	TYPEINFO();
	E3dPolyScene();

	virtual UINT16 GetObjIdentifier() const;

	// Zeichenmethode
	virtual FASTBOOL Paint(ExtOutputDevice&, const SdrPaintInfoRec&) const;

	// Die Kontur fuer TextToContour


protected:



};

}//end of namespace binfilter
#endif          // _E3D_POLYSC3D_HXX
