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Re: [oc] Beyond Transmeta...



On Mon, 2003-02-10 at 22:03, Jim Dempsey wrote:
> Quantum Computing, tertiary number base, optical processing
> or existing (traditional) technology are all implimentation issues.
> The problems for bit-stream processing is a routing problem of
> the bitstreams to the proper combinatorial sections of the processor.
> This is the same problem regardless of the implimentation.
> 
> A few posts back in this thread I made the analogy of the newspaper
> printing press. Popular microprocessor design is more like a sheet-fed
> press ca-chunk, ca-chunk, ca-chunk. The bitstream processor would
> be more like a web press, shhhhhhheeee data streaming through the
> process being handled and redirected many times.
> 
> Jim Dempsey

As for the problems of bit-stream processing maybe this analogy mighy be
applied: I see something like "SimCity". Consisting of simple building
blocks that build into a complex system such as one created in the game.
And you "view" the bits as "sims" moving along their "path of
calculation". Traffic controller can then use statistics to generate
"shortest/fastest path" between sections of the processor and route
streams properly using switching/semaphores/etc (if destination of the
stream is known??!?).
... again, just a thought.

But in terms of Quantum Mechanics (this may seem a little off,... ) -
What routing?!?

regards,
-- 
Ivan Guzvinec <ivang@flextronics.si>
Flextronics d.o.o.

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