| Tutorial | Classes | Functions | QSA Developer | Language | Library | Qt API | Qt Script for Applications | ![]() |
This is the verbatim text of the qsproject.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**************************************************************************** ** $Id$ ** ** Definition of the QSProject class. ** ** Copyright (C) 2001-2002 Trolltech AS. All rights reserved. ** ** This file is part of the Qt Script for Applications framework (QSA). ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding a valid QSA Beta Evaluation Version license may use ** this file in accordance with the QSA Beta Evaluation Version License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about QSA Commercial License Agreements. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** *****************************************************************************/ #ifndef QSPROJECT_H #define QSPROJECT_H #include <qobject.h> #include "qsaglobal.h" class QtApplicationScript; class QSProjectPrivate; class QSA_EXPORT QSProject : public QObject { friend class QtApplicationScript; Q_OBJECT public: enum DeveloperFlags { GUIBuilder = 1, Debugger = 2, SignalHandlerTab = 4, EditableEditor = 8, FullDeveloper = GUIBuilder | Debugger | SignalHandlerTab | EditableEditor, OnlyEditor = EditableEditor | SignalHandlerTab, OnlySimpleEditor = EditableEditor, OnlyEditorAndDebugger = EditableEditor | Debugger | SignalHandlerTab }; QStringList forms() const; QStringList scriptFiles() const; QString formSource( const QString &formName ) const; QString formXML( const QString &formName ) const; QString source( const QString &fileName ) const; QByteArray projectData() const; public slots: void open( const QString &scriptProject ); void open( const QByteArray &projectData, const QString &projectName ); void addSource( const QString &code, const QString &fileName, bool append = FALSE ); void removeSource( const QString &fileName ); void addForm( const QString &fileName ); void removeForm( const QString &fileName ); void openDeveloper( int flags = FullDeveloper ); void closeDeveloper(); bool addFunction( const QString &functionName, const QString &functionBody = QString::null, bool openDeveloper = TRUE ); void reset(); private: QSProject( QtApplicationScript *s ); virtual ~QSProject(); // disabled copy constructor and assignment operator QSProject( const QSProject & ); QSProject& operator=( const QSProject & ); private: QtApplicationScript *qas; QSProjectPrivate *d; }; #endif
Copyright © 2001-2002 Trolltech | Trademarks | QSA version 1.0.0-beta1
|